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Doom 3 graphics mods
Doom 3 graphics mods













doom 3 graphics mods

If set to Yes, surfaces will appear much more realistic, especially when light shines on them, however your performance will be lower. However obviously it reduces performance, so if you're after more FPS and don't mind the drop in realism, set this option to No.Įnable Bump Maps: Bump mapping is an effect which makes 2D textures appear as though they are 3D, with depth and grain. When combined with Bump Maps (see below), this option creates a very plausible illusion in Doom 3 that your surroundings are real. If you feel comfortable turning this option off, then the performance improvement (which is significant on many systems) may be worth it.Įnable Specular: If set to Yes, specular lighting gives the surfaces of objects, ranging from metals to skin, a realistic sheen. Your performance will improve, but the atmosphere of the game may suffer somewhat. If set to No, these shadows will disappear, although this doesn't mean all the areas of darkness in the game will be removed. This is particularly noticeable when there are multiple characters/enemies on the screen, as they cast very complex shadows. If set to Yes you will see most objects casting very realistic shadows, which move with dynamic sources of lighting (such as swinging lamps for example), however your FPS will be lower as your system has to do more calculations to determine where shadows are cast at any point in time. These effects take some graphical power to produce, so disabling this option (setting it to No) will improve your performance at the cost of realism and immersion.Įnable Shadows: This setting determines whether you see any real-time shadows cast for objects in the game. For example, looking at a column of fire will produce a highly realistic heat haze effect. High Quality Special Effects: With this setting set to Yes, Doom 3 will use a range of advanced graphical techniques to increase your immersion in the game. There is also a guy who did two maps for D3 (Barista and Pathways Redux) but they mod the game quite a bit (second one is in a south american-type jungle for instance).Doom 3 Tweak Guide In-Game Settings (Pt.2) It makes the enemies look a lot more hellish.

doom 3 graphics mods

Xio Skins: Now on v5.1 it has some nice (and slightly higher resolution) new skins. Btw, a version of this is being used on the Hexen Mod (except it's a spell). If you modify the levels that come in the game and put a lot more boxes, etc. The only problem is that the D3's levels don't have the amount of physics objects as HL2. GravGun Mod: real good, you can pickup enemies, etc. This mod also disables demon rotting allowing you to pile up tons of imps, throw a grenade into their midst and watch them fly out. I tried it once and although there is a difference I can see why id turned it off binary light/shadow + normal mapped surfaces = looks bad. I think XX means the High Quality Mod, which enables self-shadowing for monsters characters which have self-shadowing turned off for quality reasons.















Doom 3 graphics mods